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Overwatch: Patch 5 Gennaio 2017 – Reame Pubblico di Prova
6 gennaio 2017 Nessun Commento Overwatch Italia

Overwatch: Patch 5 Gennaio 2017 – Reame Pubblico di Prova

L’aggiornamento 1.7 è stato pubblicato sul PTR (Reame pubblico di prova). Questa nuova patch porta bilanciamenti significativi a quattro eroi di Overwatch. Risolti anche molti bug, modifiche su l’interfaccia di gioco e correzioni su alcune mappe.

Ricordiamo che al momento questa patch è disponibile solo per la versione PC, mentre per le piattaforme console saranno resi disponibili con una futura patch.

Bilanciamento agli Eroi

  • ANA: Granata Biotica, l’incremento della cura agli alleati è diminuita del 50%
  • D.Va: La vita è aumentata da 200 a 400;
    – L’armatura diminuita da 400 a 200;
    – Cannoni a fusione: Il danno dei colpi è diminuito da 3 a 2;
    – Il numero di proiettili sparati per colpo sono aumentati da 8 a 11.
  • Sombra: Il tempo necessario per agganciare un obiettivo da hackerare è diminuito da 1 secondo a 0,8 secondi.
  • RoadHog: Gancio, gli avversari agganciati ora verranno attirati direttamente davanti a Roadhog (tranne nei casi in cui Roadhog ruota o si sposta drasticamente);
    – L’obbiettivo del Gancio ora dovrà essere nella visuale di Roadhog prima di essere agganciato;
    – Controllo della visuale: i nemici che verranno presi dal gancio sono ora rivolti alla posizione di Roadhog, piuttosto che a quella del gancio.

Vi lasciamo alla patch note ufficiale in lingua inglese:

Originally Posted by Blizzard Entertainment (Official Post)

GENERAL UPDATES

General

  • Emote Wheel
    • Players can now equip up to 4 emotes, sprays, and voice lines from within the hero gallery
    • Voice line and emote submenus can be accessed using the left and right mouse buttons from within the Communication wheel
    • Players can now bind individual sprays, emotes, and voice lines to unique keys or mouse buttons

HERO BALANCE UPDATES

Ana

  • Biotic Grenade
    • Healing boost on allies has been decreased by 50%

Developer Comments: The healing boost from Ana’s Biotic Grenade was providing too much healing, especially when used on targets with large health pools.

D.Va

  • Health increased from 200 to 400
  • Armor decreased from 400 to 200
  • Fusion Cannons
    • Bullet damage decreased from 3 to 2
    • Number of bullets per shot has been increased from 8 to 11

Developer Comments: D.Va’s armor often made her feel like she had no weaknesses, even against heroes that are often effective against bigger targets (like Reaper). The changes to her Fusion Cannons will result in a small overall decrease in damage, but they should feel more consistent now.

Roadhog

  • Chain Hook
    • Targets are now pulled directly in front of Roadhog (rather than straight to him), except in cases where Roadhog drastically rotates
    • Hooked targets are now released if they leave Roadhog’s line-of-sight before being pulled
    • Line-of-sight checks (which detect if targets should be initially hit by the hook) are now done from Roadhog’s position, rather than the hook’s position

Developer Comments: The hook should now feel more consistent for Roadhog players, but it should also feel more reasonable to his enemies, as they cannot be hooked or pulled around corners anymore.

Sombra

  • Hack
    • The time it takes to hack a target has been decreased from 1 second to 0.8 seconds

Developer Comments: Sombra often had difficulty hacking enemies, even when she surprised the target. This change should help her execute hacks more easily.

USER INTERFACE UPDATES

  • The “Stay as Team” button lights up when anyone on your team clicks it

Kill Feed

  • Hero ability icons are now displayed
  • Ultimate abilities are now indicated with an orange arrow
  • Headshot eliminations are now indicated with a red icon

BUG FIXES

General

  • Fixed a bug that allowed spectators to click the “Stay as Team” button after a game ended
  • Fixed a bug that caused the “Stay as Team” button to overlap with the “Back” button on the Social menu
  • Fixed a bug causing the “Mouse 4” button to execute the “Back” function during menu navigation, preventing it from being used for other features
  • Fixed a bug preventing the Social menu from correctly displaying World of Warcraft zones that have a single quotation mark in the name
  • Fixed a bug causing heroes to display a “T-pose” on the victory screen following a Mystery Heroes brawl

AI

  • Fixed a bug that prevented the Roadhog bot from grabbing enemies with his Chain Hook through a friendly Reinhardt’s Barrier Field
  • Fixed a bug that allowed the Sombra bot to hack through barriers
  • Fixed a bug that made the Torbjörn bot unresponsive after placing his turret

Competitive Play

  • Fixed a bug preventing players from receiving experience points when playing offseason games

Heroes

  • Fixed a bug that would cause the cup in Ana’s “Toast” victory pose to appear blurry on the right side of the screen
  • Fixed a bug causing a several visual effect issues on McCree’s “Hat Trick” emote
  • Fixed a bug causing Mercy’s wings to be improperly placed on her Valkyrie and Sigrún skins
  • Fixed a bug that sometimes prevented Symmetra’s Photon Barrier from playing a sound effect when destroyed
  • Fixed a bug that sometimes prevented Widowmaker’s Venom Mine from attaching to walls
  • Fixed a bug that prevented Zenyatta’s Nutcracker skin from glowing when his Transcendence ultimate ability was activated

Maps

  • Fixed a bug that allowed Widowmaker to reach an unintended location on Eichenwalde
  • Fixed a bug that allowed Widowmaker to reach unintended locations on Ecopoint: Antarctica
  • Fixed a bug that allowed Sombra to reach unintended locations on Dorado
  • Fixed a bug that allowed Sombra to reach unintended locations on Watchpoint: Gibraltar
  • Fixed a bug on Oasis’s garden tier where the border around the capture point inaccurately marked the bounds of the capture point
  • Fixed an issue causing texture fragmentation on the Practice Range
  • Fixed a bug preventing some projectiles from destroying the piñatas on Dorado
  • Fixed an issue preventing the glass railings on Oasis from being easily broken by a melee attack